Scrum

Scrum events, including Retrospective, Planning, Daily Scrums, Refining, and Review meetings

Context: Creative people—such as engineers, designers, managers, researchers, lawyers, architects and investors—increasingly work in project teams.

Creative teams take too long

Creative people often brush off customers with, “It will be done when it’s done!” If creative professionals had done it before, we could expect them to estimate and deliver on time, but copying isn’t creative, and real creativity naturally involves uncertainty. Many have tried to impose detailed planning to creative efforts, but overplanning has produced extraordinary failures costing billions of dollars [char2005]. Nevertheless, the value of creative work often depends on timely delivery, and patrons can become desperate.

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Agility

Context: We have a goal requiring creative effort. We want to succeed.

Overplanning increases risk …

When embarking on a creative project, success seems certain. We plan optimistically, and then almost immediately after we start, delays and challenges emerge. The plan and likely outcome keep diverging. We become more realistic. We double down on effort. We plan with more detail, but encounter even more problems.

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